Casper Schipper is a software developer and electronic musician. He has assisted in the technical realization of many projects for a wide variety of composers and collectives. His work focuses on the composition of music from a low level (pure waveforms) using various home-brewed programming languages.
He is a board member for The Game of Life foundation, which enables composers and sound artists to create works for the world’s first mobile Wave Field Synthesis system.
Casper Schipper (* 1984) is a software developer and electronic musician. He studied electronic music composition at the Institute of Sonology (Royal Conservatoire in The Hague) with Kees Tazelaar, Richard Barrett, Paul Berg, Johan van Kreij, Joel Ryan and Justin Bennett.
His electronic work has been performed at:
Guggenheim Museum Bilbao
Gaudeamus Music Week, Amsterdam
Studio Loos, Den Haag
Muziekgebouw aan het Ij
2009 Shanghai International Electroacoustic Music Week, Shanghai
Fabra I Coats, Barcelona
Some examples from projects in which I was involved:
Chasmata at the Guggenheim Bilbao:
Sternenrest (for WFS and small ensemble)
Rosehrte (Rozalie Hirs)
(was nominated for the Buma Toonzetters Prijs 2008)
Venus (Rozalie Hirs)
Mucilaginous Omniverse (Portable Palace)
(part of the Key of Life festival, Leiden)
De Installatie (Maria Alejandra Castro Espejo)
Change Your World (Part of Yo Opera! Festival 2011)
I have long been connected with the Game Of Life (WFS System) as system technician.
A collaboration of me with Emmanuel Flores, creating interactive digital experiences and mobile applications.
– Sonic Painting installation (collaboration of Monotone Studio and Zbigniew Wolny)
as sound-engineer for bands/performances.